The Dixie Flatline

What Is This Project?

This really was supposed to be an educational project linking various points of game history together to show progression in game mechanics over time. Of course, as all wiki-style projects go, the scope would spiral wildly out of control. So many paths would overlap and too many examples would be required for a true picture.

So, we'll call this a download. An upload, maybe. Depends on your perspective. A brain dump like the Dixie Flatline, an AI from Neuromancer that was the downloaded consciousness of a famous hacker.

Well, what if instead of hacker, it was a college guy. And instead of an AI, it was something closer to a brain-information cross-section of thoughts and ideas tossed into a thought-to-word database? You know, a wiki. A gathering of information linked together, like a giant human thought process.

Well, this project is some of my own consciousness. A bunch of random thoughts and ideas put together in one place. Of course, if you click around and explore all the links and options available to this wiki, you might find some links between different topics, including links I don't mention. Some topics are just skeletons. Are they linked? Are they not?

Am I playing around like a terrible Luis Borges wannabe?

Maybe the thoughts aren't so random. Explore this place and let me know.

Virus
This project is an open document that utilizes available technology to spread ideas. A lot of content is linked to YouTube and other sources for educational purposes only. I claim no copyright, responsibility, or artistic merit for the contents of this project. I leave it open to critique, expansion, and outright vandalism.

Really. This is an educational project related to video games. Break things! Have fun!