Gang Warfare

In class we discussed that the central figure in entertainment may become the fugitive, avoiding surveillance while on the run in an increasingly secure, information-driven world. Escape seems impossible.

However, Snow Crash presents a world where the privatization of most forms of the government has led to more of an information currency. Certain people know certain things and certainl burbclaves ally themselves with others. Information, therefore, is not as linked and shared, giving the fugitive a slight advantage.

However, in games such as Grand Theft Auto, the protagonist is a fugitive with connections above the law. They can avoid surveillance, but they must enter into a world of gang warfare.

Saints Row 2 ends with a gang leader seizing power in a corporate takeover.

Saints Row The Third is about a franchise owner expanding his property.

Is the next Saints Row going to be a full-blown Snow Crash simulator? With Cyberpunk-themed enemies, is it already there?

Or, is the more important question this: Do we glorify franchise-belonging as a way of escaping surveillance by the rivals we mistrust?

Am I posing questions that are far too serious, just for dramatic effect?

Discuss.